FREE DEMO OUT NOW · PLAY IT ON STEAM ▸
WARDEN CONTRACT: ACTIVE_

TROUBLE SHOOTERS

Something came through the Rift. WARDEN has four operatives on the payroll and an equipment requisition budget. That is the whole plan.

Free demo out now · Steam Next Fest Oct 19–26 · Full release Q1 2027 · PC

THE CONTRACT

A 2D roguelite run-and-gun.

Every run assembles a fresh chain of rooms, hands you whatever the drop tables felt like handing you, and asks you to make it work.

The aliens are numerous, expressive, and extremely committed. So are you.

WARDEN // OPS[X]
> status incursion
RIFT ACTIVITY ........ CONFIRMED
HOSTILES ............. NUMEROUS
OPERATIVES ON PAYROLL  4
REQUISITION BUDGET ... APPROVED
CONTINGENCY PLAN ..... NONE ON FILE

> deploy 

PERSONNEL

Four operatives.

One permanent weapon each, never runs dry. Everything else you find along the way.

OP-01KOWALSKI
Grunt portrait

GRUNT

Rifle. No surprises.

No bad matchups. Being good at everything turns out to be worth a great deal.

OP-02ODUYA
Oduya portrait

TANK

Pile-driver fists.

Closes distance like it is a personal matter. An unstoppable force, not an immovable object.

OP-03VASQUEZ
Vasquez portrait

DOC

Combat medic, drone escort.

Keeps a squad upright. Working alone, he remains optimistic.

OP-04[REDACTED]
Wraith portrait

WRAITH

Thrown daggers. Borrowed fury.

The highest damage on the roster, attached to the thinnest skin on the roster.

STANDARD ISSUE

Your drone carries the big gun.

Field weapons do not go in your hands. They go to your DSCO, a Deployable Support Combat Operator: a drone that follows you, holds the weapon, and fires when you fire.

It keeps the gun until the ammunition runs out, then drops it and waits for the next one. Your own weapon never runs dry, so you are never unarmed and never stuck with a bad pickup.

  1. 01 FIND A GUN
  2. 02 IT FIRES WHEN YOU FIRE
  3. 03 DRY. DROPPED. NEXT.

FIELD MANUAL

What is in the box.

60+

Gear that compounds

Stacking items, plus consumables for when the plan stops working. Effects multiply rather than replace. A run that begins with a slightly faster reload can end with a screen that is no longer strictly legible.

5

Bosses that fill the screen

The Foremen are four industrial emplacements working a shared metronome, and the rhythm tightens every time one of them goes down. The others are worse.

2–4

Player co-op

Invites go through Steam. No lobby codes, no IP addresses, no port forwarding. A death is not the end of the run while a teammate is still standing: you redeploy at the next zone boundary.

4

Operation tiers

Each one unlocked by finishing the one before it. At the top tier, anything that survives long enough gets angry. That includes the bosses.

EASYNORMALHARDINVADERS MUST DIE
Zone 1: a city skyline at sunset, a construction crane over the towers
ZONE 01
Zone 2: an overgrown cavern lit by glowing growths
ZONE 02
Zone 3: industrial ruins under a red sky, a smokestack still burning
ZONE 03
Zone 4: a giant alien crystal lodged in a frozen city waterfront
ZONE 04

Also: full controller support with rebinding, an uncapped framerate, and a WARDEN terminal that answers when you type at it.

INCIDENT FILES

Every zone ends in one of these.

Two of the five, both in the free demo. The other three files are sealed.

ZONE 01HOSTILE
The Foremen: four turrets on a turning ring, one attacking from the top

THE FOREMEN

Four emplacements. One shift.

A ring of four gun emplacements, turning on a shared metronome. Only the one at the top is allowed to shoot. The rest wait their turn.

Every time one goes down, the others pick up the tempo. The music keeps time with them.

ZONE 02HOSTILE
The Bloom: a giant flower pod in an overgrown cavern, surrounded by its brood

THE BLOOM

Sealed. Nesting. Flammable.

She stays shut in her pod while her nests throw out a steady supply of offspring. Clear the nests and she comes out to fly, briefly. That is your window.

She also does not like fire. Enough of it and she comes out on your schedule instead of hers.

REQUISITIONS

A selection from the catalogue.

Everything stacks, and the stacks multiply. Twelve of the sixty-odd items in the field.

FREE DEMO · OUT NOW

The first two sectors are free.

Take Grunt through the opening two zones, stack gear until it stops making sense, and put down two bosses. Solo or with a squad of up to four.

The other three operatives' files are in the demo. You just are not cleared for them yet.